Configuring your StarRupture server with DSSettings.txt

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StarRupture offers a configuration file called DSSettings.txt that can be placed in the root of your server directory, alongside StarRuptureServerEOS.exe.

This file is a JSON file and exposes a few config options for tweaking your server, and an example of this configuration looks like this:

{
  "SessionName": "SESSIONNAME",
  "SaveGameInterval": "300",
  "StartNewGame": "true",
  "LoadSavedGame": "false",
  "SaveGameName": "AutoSave0.sav"
}

Options

SessionName

This controls the session name on the server. It'll be the folder in which the world gets saved.

SaveGameInterval

This controls how frequently the server saves the game, in seconds. 300 for example equates to every 5 minutes.

StartNewGame

When "true", this will generate a new world save when set. When "false", it will instead load a previously generated save.

LoadSavedGame

Similar but inverse to to StartNewGame, when "true" this will load a previously generated world save. And when "false", will generate a new save.

SaveGameName

This controls the name of the world save file. These can be found in /StarRupture/Saved/SaveGames and then the SessionName you configured, such as /StarRupture/Saved/SaveGames/MyServer .

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