How to Change Enemy Difficulty on Your Abiotic Factor Server
Looking to adjust the intensity of combat in Abiotic Factor on your Nodecraft server? Whether you want a more relaxed experience or a brutal survival challenge, customizing enemy difficulty is easy with Nodecraft's user-friendly interface. This guide walks you through the steps to modify enemy difficulty to best suit your gameplay style.
Note: Be sure that your Abiotic Factor server is fully stopped before making any configuration changes or setting updates!
Using the Control Panel
Navigate to your Abiotic Factor server’s dashboard.
Locate and click the Game Settings option on the left side of your dashboard.
Click the World tab.
Locate the Game Difficulty setting.
Make your change as desired.
Note: Additional settings you can adjust will be in the Enemy tab of the panel. Make your desired changes to fine-tune your experience.
Click the Submit button to save your changes.
Start your server.
Using the SandboxSettings.ini File
Navigate to your Abiotic Factor server's dashboard.
Locate and click the Server Files option on the left side of your dashboard.
Navigate to the following folder directory:
/AbioticFactor/Saved/SaveGames/Server/Worlds/Cascade
Open/Edit the
SandboxSettings.ini
file.Locate and change the following settings based on your desired difficulty of play:
Setting | Description | Accepted Values |
---|---|---|
GameDifficulty | Difficulty will determine (for all players) how many enemies may be present in some areas, how aggressive they are, and how fast they react in combat | 1 - Normal 2 - Hard 3 - Apocalyptic |
EnemySpawnRate | This value determines how frequently enemies respawn | Default Value: 1.0 Minimum Value: 0.5 Maximum Value: 3 |
EnemyHealthMultiplier | This is a multiplier of enemy health | Default Value: 1.0 Minimum Value: 0.75 Maximum Value: 3.0 |
EnemyPlayerDamageMultiplier | This value will determine how damaging enemies are, as a multiplier of their damage | Default Value: 1.0 Minimum Value: 0.25 Maximum Value: 3.0 |
EnemyDeployableDamageMultiplier | This value will determine how much damage enemies do to deployables, as a multiplier of their damage | Default Value: 1.0 Minimum Value: 0.1 Maximum Value: 5.0 |
DetectionSpeedMultiplier | This multiplier will determine how fast enemies detect players | Default Value: 1.0 Minimum Value: 0.1 Maximum Value: 3.0 |
6. Save your changes.
7. Start your server.
Conclusion
Adjusting enemy difficulty in Abiotic Factor on your Nodecraft server is a great way to tailor gameplay to your liking, regardless of if that’s a more casual playthrough or a hardcore survival grind.
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