Uploading an Existing World to Your Valheim Server

Last updated: 02/13/21
written by  Nodecraft Staff

This article will show you how you can upload your existing Valheim world to your dedicated server.

World File Location

First, locate your world data. The default location for the save data on Windows is: C:\Users\(Your PC Username)\AppData\LocalLow\IronGate\Valheim\worlds.

You will need to create a .zip file of all of the files associated with the world you created. The particular world that we will be using in this guide is the one called "NodecraftServer".

World save location for Valheim on your PC

Upload Your World

Upload the zip file you just made to the "File Manager" section on your NodePanel in the location: /.config/unity3d/IronGate/Valheim/worlds.

Select the zip file and click on the "Unzip" button in NodePanel.

Uploading and Unzipping your world data for a Valheim server in NodePanel

Change Server Settings

Now we need to tell the server to use the world we just uploaded. There's two ways you can do this.


In the "Game Settings" section in your panel, change the "World Name" field to the name of your world. You'll need to match the name of the file exactly.

Changing the World Name setting for a Valheim server in NodePanel

Save your changes and Start your server. You'll be using your world on your dedicated server!

Startup Argument

If you're using Nodecraft and NodePanel, you do NOT need to do this step. This step is only useful if you're hosting the server elsewhere, and not with with Nodecraft.

If you don't have access to our NodePanel, you'll need to use a startup argument instead. The argument you will use is:

-world "Your World Name"

Can't find answers to your questions?

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