Uploading an Existing World to your V Rising Server
This article will show you how you can upload your existing V Rising world to your server.
World Folder Location
You'll first need to locate your world data on your PC.
If you hosted a dedicated server locally, the location will generally be %USERPROFILE%\AppData\LocalLow\Stunlock Studios\VRisingServer\Saves
.
If you created a Private Game, the location will generally be %USERPROFILE%\AppData\LocalLow\Stunlock Studios\VRising\Saves
.
Click on the v1
folder and this is where you will find all of your world save(s). They will have randomly generated folder names with numbers and letters.
If you have more than one world, you'll need to confirm which world you wish to upload by entering the world folders, and then viewing the ServerHostSettings.json
file and looking at the Name
field.
Use a Compression Utility to Zip the Entire World Folder
A zip utility is a program that will package all the files into one bundle, and then compress the files to make them smaller. This makes the process of uploading to the server a lot faster. It is often referred to as "zipping" the files. There are several programs that can do this, and many can be downloaded for free.
We highly recommend using 7zip
, which is both free and very easy to use. Download 7zip here. Simply download the correct version for your operating system, and install and set it up.
NOTE: The Nodecraft control panel can support uploading entire folders without zipping them first, but there are still several advantages to zipping them up. The files are all bundled in one package, which can be moved around on the server easier, and the files will be smaller which means faster uploading. If you are having trouble with the zipping part of this process, you can skip it and upload just the whole folder.
Select the world folder - the one with the randomly generated name of letters and numbers - and create a Zip
file using a zipping tool.
Start Your Server
If you haven't started the server at least once, you’ll need to do that now. Files and Folders often aren’t created until the first server startup. For example, the folder we will need to upload our world to is only created after the server has been started at least once.
This is what the Nodecraft File Manager
looks like before the first startup:
Here's what the File Manager
looks like after it's been fully started up at least once. There is the folder we need to upload our world to!
Make sure the server is offline before moving on to the next step.
Upload the Zipped World folder to Your Server
The directory (folder location) you'll need to upload to will be /save-data/Saves/v1
as shown in the screenshot below.
Use an FTP Program
If the zipped files are very large, we recommend using an FTP client to manage the file upload. FTP stands for "File Transfer Protocol". It's a standardized way to connect to a remote computer, and then manage the process of uploading large files. FTP programs break the file into smaller parts, send them one at a time, and keep track of which parts were received correctly at the other end. FTP can even resend bits that were lost or garbled at the other end. It also had the advantage of being much faster in most cases.
We have a basic guide for FTP in our knowledgebase. We highly recommend Filezilla for this, but the guide has links to many popular programs that can be used for FTP.
Drag and Drop into the File Manager
The File Manager page on the Nodecraft control panel also supports drag and drop file upload. Go to your server control panel, and then click on the File Manager button on the left side. You can either click on the Upload button or simply drag a file into the File Manager window and an upload target box will appear. Release the file inside the box, and the upload will begin.
The drag and drop method can handle fairly large files (several hundred megabytes) but can be slower than using FTP. It also has no built-in error spot-checking, so if anything interrupts the process, it will error out, and you may have to start again.
Unzip the File
Once it's finished uploading to the File Manager, select the zip file and click on the Unzip
button.
Change the Settings to use the correct world
Now we need to tell the server to use the world we've uploaded. We recommend following our article detailing how best to configure server settings.
You'll need to edit the SaveName
line and enter in your world's folder name. This will be the randomly generated folder name, so it's recommended to copy/paste the name. Make sure to have the name wrapped in the quotation marks.
Be sure to Save
your changes.
Start your Server
You're all set to start your server up and continue playing on your world!