How to Install Resources for a RedM Server
RedM is a multiplayer modification framework for Red Dead Redemption 2, allowing players to create and host custom servers. To enhance gameplay, server owners can install resources such as scripts, maps, and custom assets. This guide will walk you through the process of installing resources on a RedM server.
Download the Resource
Find a compatible RedM resource from sources like Cfx.re Forums, GitHub, or other community sites.
Download the resource, typically in a
.zipor.rarfile.
Extract and Place the Resource
Locate the File Manager page on your Nodecraft Control Panel.
Move the extracted folder to your server’s
resourcesfolder.
Upload and Unzip the contents of the
.zipfile.
Configure the server.cfg File
Open your
server.cfgfile using by double clicking on it in the server files, or by selecting the checkbox beside it and then clicking the "edit" button.
Add the following line at the bottom to ensure the resource loads when the server starts:
ensure resource_nameReplace
resource_namewith the actual folder name of the resource.
Restart and Test the Server
Restart your RedM server to apply changes.
Join your server and test if the resource is working correctly.
Check the Console for any errors and troubleshoot if needed.
Conclusion
Installing resources on a RedM server enhances the gaming experience by adding new features and functionality. By following these steps, you can successfully integrate custom scripts, maps, and other assets into your server. Always ensure that resources are compatible with your server version and keep them updated for smooth performance.
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