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Converting Spigot-Based Worlds to Vanilla

Spigot and its derivatives, such as Paper and Purpur, format the world storage differently than Vanilla and Singleplayer worlds. This guide will show you how to change those back to the Vanilla format.

Merging the Correct Folders

Spigot and its derivative forks put the three vanilla dimensions in three separate folders. These are labeled worldName worldName_nether and worldName_the_end. Where worldName matches what is set in the Game Settings or server.properties file for the setting level-name. (By default, it is named world)

To merge the folders:

  1. Turn off the server if it is online. This will ensure the world has been saved in its most recent state.

  2. Find the Nether folder (labeled worldName_nether) in the server files.

    Locating the nether dimension folder in a Spigot-based file structure

  3. Inside that folder find the folder labeled DIM-1.

  4. Move the DIM-1 folder to the world folder. The folder to move it to should be named your worldName

    Moving the nether dimension's DIM-1 folder

  5. Find the End folder (labeled worldName_the_end) in the server files.

    Locating the end dimension folder in a Spigot-based file structure

  6. Inside that folder find the folder labeled DIM1.

  7. Move the DIM1 folder to the world folder.

    Moving the end dimension's DIM1 folder.

Once all the folders have been merged properly, your world folder should look something like this:

The world folder once all of the files from the Spigot-structured save has been merged togetherWith that completed, you can now load up this world in vanilla Minecraft.

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