Managing Dimensions on a Pixelmon Server
The Dimension section contains the options Pixelmon uses for this part of the server. Enable or disable Pixelmon dimensions and control dimension-related access and world behavior.
Pixelmon Dimension Settings
The settings below are listed in the same order as they appear in dimensions.yml. The table preserves each default and identifies the accepted value type. The Setting column shows a reader-friendly name first, followed by the matching dimensions.yml key for reference.
| Setting and Config Key | Default and Accepted Values | Description |
|---|---|---|
| Ultra Space ultra-space | Default: true Values: true or false | Whether the Ultra Space Dimension is activated or not. |
| Wild Berry Trees wild-berry-trees | Default: false Values: true or false | Where the Berry Trees are capable of spawning in the wild. |
| Tumblestone Spawn Chance tumblestone-spawn-chance | Default: 0.009999999776482582 Values: decimal number | The chance that a tumblestone block will spawn in the world. |
| Tumblestone Growth Chance tumblestone-growth-chance | Default: 0.10000000149011612 Values: decimal number | The chance that a tumblestone block will grow. |
| Tumblestone Restore Chance tumblestone-restore-chance | Default: 0.25 Values: decimal number | The chance that a tumblestone block will restore itself. |
| Common Fossils common-fossils | Default: [helix, dome, old_amber, root, claw] Values: list | List of fossils considered 'common' for regular fossil blocks. Valid values: helix, dome, old_amber, root, claw, skull, armor, cover, plume, jaw, sail, bird, dino, drake, fish |
| Rare Fossils rare-fossils | Default: [skull, armor, cover, plume, jaw, sail, bird, dino, drake, fish] Values: list | List of fossils considered 'rare' for deepslate fossil blocks. Valid values: Same as commonFossils |
Important Dimension Setting Notes
Defaults and Value Types
Boolean toggles, numeric rates, timers, lists, and mappings use different value formats. Preserve the value type shown in the table and keep collection syntax intact when changing dimensions.yml.
Settings That Work Together
Several dimension options can affect the same outcome. Review related rates, limits, timers, and lists together before deciding that one value is responsible for a result.
Testing Changes
Change one related group of settings at a time so its effect is easy to measure.
Test the result under the conditions affected by the setting, including relevant dimensions, player states, or encounter types.
Keep a copy of the previous values so unexpected balance or performance changes can be reversed quickly.
Final Thoughts
Dimension settings are easier to balance when changes are deliberate and documented. Start with the defaults, adjust only what the server needs, and verify the result before moving on to the next group.
Need Help?
If you have questions or run into any issues, our support team is here to help! Reach out using the support widget on our website or visit our support center for further assistance.