How to Configure Pixelmon Move Skills

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The Move Skill section contains the options Pixelmon uses for this part of the server. Configure field move usage, cooldowns, Cut, Dig, Rock Smash, and foraging behavior.

Pixelmon Move Skill Settings

The settings below are listed in the same order as they appear in external_moves.yml. The table preserves each default and identifies the accepted value type. The Setting column shows a reader-friendly name first, followed by the matching external_moves.yml key for reference.

Setting and Config Key Default and Accepted Values Description
Allow External Moves allow-external-moves Default: true Values: true or false Whether or not players are able to use Move Skills.
Allow Destructive External Moves allow-destructive-external-moves Default: true Values: true or false Whether or not players are allowed to use the following Move Skills: - cut - dig - explode - light fire - rock smash - thunder bolt
Forage Chance forage-chance Default: 0.949999988079071 Values: decimal number Higher values for better chances of obtaining item with Forage.

Important Move Skill Setting Notes

Defaults and Value Types

Boolean toggles, numeric rates, timers, lists, and mappings use different value formats. Preserve the value type shown in the table and keep collection syntax intact when changing external_moves.yml.

Settings That Work Together

Several move skill options can affect the same outcome. Review related rates, limits, timers, and lists together before deciding that one value is responsible for a result.

Testing Changes

  • Change one related group of settings at a time so its effect is easy to measure.

  • Test the result under the conditions affected by the setting, including relevant dimensions, player states, or encounter types.

  • Keep a copy of the previous values so unexpected balance or performance changes can be reversed quickly.

Final Thoughts

Move Skill settings are easier to balance when changes are deliberate and documented. Start with the defaults, adjust only what the server needs, and verify the result before moving on to the next group.

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