Customizing Ultra Space in Pixelmon
The Ultra Space section contains the options Pixelmon uses for this part of the server. Configure Ultra Space rules, wormholes, levels, hazards, and dimension-specific spawning behavior.
Pixelmon Ultra Space Settings
The settings below are listed in the same order as they appear in ultra_space.yml. The table preserves each default and identifies the accepted value type. The Setting column shows a reader-friendly name first, followed by the matching ultra_space.yml key for reference.
| Setting and Config Key | Default and Accepted Values | Description |
|---|---|---|
| Ultra Space Shiny Rate Multiplier ultra-space-shiny-rate-multiplier | Default: 0.5 Values: decimal number | Modifies the rarity of shiny Pokémon in the Ultra Space Dimension (shinyRate * ultraSpaceShinyModifier). |
| Ultra Space Hidden Ability Multiplier ultra-space-hidden-ability-multiplier | Default: 0.5 Values: decimal number | Modifies the rarity of hidden abilities in the Ultra Space Dimension (hiddenAbilitySpawnRate * ultraSpaceHiddenAbilityModifier). |
| Ultra Space Horde Spawn Rate ultra-space-horde-spawn-rate | Default: 0.4000000059604645 Values: decimal number | Modifies the rarity of horde battles in the Ultra Space. |
| Spawn Levels Increase In Ultra Space spawn-levels-increase-in-ultra-space | Default: true Values: true or false | If enabled, the Ultra Space Pokémon will be set at a higher level than the maximum level in your party MaxPartyLevel * ultra-space-level-multiplier |
| Ultra Space Level Multiplier ultra-space-level-multiplier | Default: 2.0 Values: decimal number | The maximum level multiplier when you're in Ultra Space. |
| Ultra Space Gigantamax Factor Modifier ultra-space-gigantamax-factor-modifier | Default: -1.0 Values: decimal number | Modifies the rarity of the Gigantamax Factor in the Ultra Space Dimension (gigantamaxFactorSpawnRate * ultraSpaceGigantamaxFactorModifier). -1 disables Gigantamax Factor spawns in Ultra Space. |
Important Ultra Space Setting Notes
Defaults and Value Types
Boolean toggles, numeric rates, timers, lists, and mappings use different value formats. Preserve the value type shown in the table and keep collection syntax intact when changing ultra_space.yml.
Settings That Work Together
Several ultra space options can affect the same outcome. Review related rates, limits, timers, and lists together before deciding that one value is responsible for a result.
Testing Changes
Change one related group of settings at a time so its effect is easy to measure.
Test the result under the conditions affected by the setting, including relevant dimensions, player states, or encounter types.
Keep a copy of the previous values so unexpected balance or performance changes can be reversed quickly.
Final Thoughts
Ultra Space settings are easier to balance when changes are deliberate and documented. Start with the defaults, adjust only what the server needs, and verify the result before moving on to the next group.
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