Complete Guide to Pixelmon Charms and Their Effects
The Charm section contains the options Pixelmon uses for this part of the server. Configure Shiny, Oval, EXP, Catching, and other charm multipliers and effects.
Pixelmon Charm Settings
The settings below are listed in the same order as they appear in charms.yml. The table preserves each default and identifies the accepted value type. The Setting column shows a reader-friendly name first, followed by the matching charms.yml key for reference.
| Setting and Config Key | Default and Accepted Values | Description |
|---|---|---|
| Allow Shiny Charm From Pokedex allow-shiny-charm-from-pokedex | Default: true Values: true or false | If enabled, unlocks the Shiny Charm upon Pokédex completion. |
| Allow Oval Charm From Pokedex allow-oval-charm-from-pokedex | Default: true Values: true or false | Enables unlocking the Oval Charm upon completion of a regional Pokédex. |
| EXP Charm Multiplier exp-charm-multiplier | Default: 1.5 Values: decimal number | Experience multiplier when an Exp. Charm is equipped. |
| Catching Charm Multiplier catching-charm-multiplier | Default: 1.1 Values: decimal number | Multiplier of the chance that a critical capture will occur when a Catching Charm is equipped. |
| Mark Charm Rolls mark-charm-rolls | Default: 3 Values: whole number | Number of rolls for a wild Pokémon to gain a mark when a Mark Charm is equipped. |
Important Charm Setting Notes
Defaults and Value Types
Boolean toggles, numeric rates, timers, lists, and mappings use different value formats. Preserve the value type shown in the table and keep collection syntax intact when changing charms.yml.
Settings That Work Together
Several charm options can affect the same outcome. Review related rates, limits, timers, and lists together before deciding that one value is responsible for a result.
Testing Changes
Change one related group of settings at a time so its effect is easy to measure.
Test the result under the conditions affected by the setting, including relevant dimensions, player states, or encounter types.
Keep a copy of the previous values so unexpected balance or performance changes can be reversed quickly.
Final Thoughts
Charm settings are easier to balance when changes are deliberate and documented. Start with the defaults, adjust only what the server needs, and verify the result before moving on to the next group.
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