How to Configure Pixelmon Structures and Shrines

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The Structure and Shrine section contains the options Pixelmon uses for this part of the server. Control Pixelmon structure behavior, village spawn points, shrine reuse, and related generation rules.

Pixelmon Structure and Shrine Settings

The settings below are listed in the same order as they appear in structures.yml. The table preserves each default and identifies the accepted value type. The Setting column shows a reader-friendly name first, followed by the matching structures.yml key for reference.

Setting and Config Key Default and Accepted Values Description
Always Spawn In Village always-spawn-in-village Default: true Values: true or false Whether or not the player will always spawn in a village when joining the world for the first time.
Shrine Encounter Mode shrine-encounter-mode Default: Once Values: text value Whether Legendary shrines, such as the Legendary Bird or Timespace Trio shrines, can be used multiple times. The Different Modes are as Follows: - Once - A shrine can only be used once globally - OncePerPlayer - a shrine may only be used once per player - OncePerMCDAy a shrine may be used once per Minecraft day (20 minutes) - OncePerDay - a shrine may only be used once per 24 hours - Unlimited - a shrine may be used indefinitely

Important Structure and Shrine Setting Notes

Defaults and Value Types

Boolean toggles, numeric rates, timers, lists, and mappings use different value formats. Preserve the value type shown in the table and keep collection syntax intact when changing structures.yml.

Settings That Work Together

Several structure and shrine options can affect the same outcome. Review related rates, limits, timers, and lists together before deciding that one value is responsible for a result.

Testing Changes

  • Change one related group of settings at a time so its effect is easy to measure.

  • Test the result under the conditions affected by the setting, including relevant dimensions, player states, or encounter types.

  • Keep a copy of the previous values so unexpected balance or performance changes can be reversed quickly.

Final Thoughts

Structure and Shrine settings are easier to balance when changes are deliberate and documented. Start with the defaults, adjust only what the server needs, and verify the result before moving on to the next group.

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