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NodePanel 2 Update 0.2.0

There have been a ton of awesome gamers who have been providing feedback for NodePanel 2 in the NodeCraft Discord server. Thanks to these beta testers we've been able to dedicate the last month towards stabilizing NodePanel 2. Nearly all of these changes have been live in beta as we've adopted a much faster development cycle for NodePanel 2. Taking a quick look at our Github commits, we've pushed over a thousand changes including bug fixes and new features.

Changelog:

  • [ADD] Ability to directly link to a specific game & file (such as Minecraft: Pixelmon) to pre-select a jar on instance - creation

  • [ADD] Option to no longer backup files when archiving - especially useful to improve archive speed if you don't care - about the server files

  • [ADD] Game server query system has been added to supported games for player tracking & meta data

  • [ADD] Loads of secret things we can't talk about yet

  • [GAME] ARK Survival added status tracking for started -> online & players via server query

  • [MOD] Drastically reduced all javascript bundle sizes by up to 60%

  • [MOD] Increase gzip compression via Zopfli for all static assets

  • [MOD] Added various pre-connects to improve roundtrip times on our website's external dependencies

  • [MOD] Improve performance of "sticky" header/footer in File Manager

  • [MOD] Remove confusing status percentage when extracting files

  • [MOD] Cache various content to improve general site performance

  • [MOD] Internal monitoring implemented for each microservice to manage NodePanel instances

  • [MOD] Add support for TLSv1.3 in supported browsers

  • [FIX] ARK: Survival Evolved servers not being join-able after a recent update

  • [FIX] Dramatically improved internal networking stability and reliability

  • [FIX] Servers would not properly stop with correct input command in certain circumstances

  • [FIX] Implemented fix for console output being cut off in race condition to listen to output

  • [FIX] Output for non-TTY input would not UTF-8 encode in certain circumstances

  • [FIX] RAM/CPU/Players stats were not cleared when game servers stopped

  • [FIX] Some console input would broadcast to all connected users, rather than to users for that instance

  • [FIX] Minor styling issues with File Manager search/inputs

  • [FIX] Console loading animation wouldn't ever disappear in certain situations

  • [FIX] Various edge-cases in SteamCMD installation

  • [FIX] Instance file deployment was not always serving from local cache

  • [FIX] Various mobile style fixes

  • [FIX] Website clusters can now identify when they are not connected to the API server. Geo-DNS should now drop these clients automatically & a message appears for users that still get the problematic web cluster

Not signed up for beta yet?

Register for the beta now at https://nodepanel.net and don't forget to join our Discord #feedback Channel to provide feedback and suggestions about the Beta.

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